Docs /Unicorn Job/Configuration
v1.0.0

Configuration

All configurable settings are located in the shared/ folder.

General settings

Job name

Config.JobName = 'unicorn'
Config.SocietyName = 'society_unicorn'

Map blip

Config.Blip = {
    enabled = true,
    coords = vector3(x, y, z),
    sprite = 93,
    scale = 0.8,
    color = 27,
    label = "Unicorn"
}

Bar service

Configure the items available at the bar:

Config.BarItems = {
    { item = 'beer', label = 'Beer', price = 10 },
    { item = 'wine', label = 'Wine', price = 15 },
    { item = 'cocktail', label = 'Cocktail', price = 25 },
    { item = 'whiskey', label = 'Whiskey', price = 30 },
    { item = 'water', label = 'Water', price = 5 }
}

Each item must exist in your database items table.

Farming system

Configure farming points for ingredients:

Config.FarmingPoints = {
    {
        coords = vector3(x, y, z),
        item = 'hops',
        label = 'Hops',
        amount = 1,
        time = 5000,
        animation = { dict = "anim@dict", name = "anim_name" }
    },
    {
        coords = vector3(x, y, z),
        item = 'grape',
        label = 'Grape',
        amount = 1,
        time = 5000
    }
}

Boss menu

Config.BossMenu = {
    coords = vector3(x, y, z),
    grade = 'boss'
}

Boss menu features:

  • Employee management (hire, fire, promote)
  • Salary management per grade
  • Outfit management per grade
  • Society storage and bank account

Storage and locker

Config.Storage = {
    coords = vector3(x, y, z),
    slots = 50,
    weight = 100000
}

Config.Locker = {
    coords = vector3(x, y, z)
}

Garage

Config.Garage = {
    coords = vector3(x, y, z),
    spawnPoint = vector4(x, y, z, heading),
    vehicles = {
        { model = 'speedo', label = 'Speedo', grade = 0 }
    }
}

Features toggle

Config.Features = {
    garage = true,
    locker = true,
    storage = true,
    bossMenu = true,
    blip = true,
    farming = true,
    barService = true
}