Configuring foltone_gruppe6
Configuration File
All configuration is done in config.lua at the root of the script.
Job Settings
Job Grades
Config.JobGrades = {
{ name = "recruit", label = "Recruit", salary = 200 },
{ name = "agent", label = "Agent", salary = 350 },
{ name = "leader", label = "Team Leader", salary = 500 },
{ name = "boss", label = "Boss", salary = 700 },
}
Mission Rewards
Config.MissionReward = {min = 500, max = 1500}
Set the reward range for each completed mission.
Outfits
Config.Outfits = {
male = { ... },
female = { ... },
}
Configure outfit components (tshirt, torso, pants, shoes, etc.) for each gender.
Vehicle
Config.VehicleModel = "stockade"
Armored vehicle model used for missions.
Robbery Settings
Police Requirement
Config.Robbery = {
requiredPolice = 2,
cooldown = 1800, -- in seconds (30 minutes)
explosiveItem = "explosive", -- required item
rewardMin = 5000,
rewardMax = 15000,
}
| Parameter | Description |
|---|---|
requiredPolice | Minimum number of police officers on duty |
cooldown | Wait time between two robberies (seconds) |
explosiveItem | Name of the explosive item required in inventory |
rewardMin / rewardMax | Robbery reward range |
Translation
Displayable texts are located in locales/. Add or modify files to support other languages.