Configuration
All configuration is done in the config.lua file.
General settings
Config.Locale = 'en' -- Language (fr, en, es)
Config.CameraPosition = vector3(0, 0, 0) -- Camera position during creation
Customization options
Face shape
Config.FaceOptions = {
noseWidth = { min = -1.0, max = 1.0 },
noseHeight = { min = -1.0, max = 1.0 },
noseBridge = { min = -1.0, max = 1.0 },
cheekboneWidth = { min = -1.0, max = 1.0 },
cheekboneHeight = { min = -1.0, max = 1.0 },
jawWidth = { min = -1.0, max = 1.0 },
jawHeight = { min = -1.0, max = 1.0 },
chinLength = { min = -1.0, max = 1.0 },
eyeOpening = { min = -1.0, max = 1.0 },
lipThickness = { min = -1.0, max = 1.0 },
}
Hair
Config.HairOptions = {
maxMaleHair = 36, -- Number of male hairstyles
maxFemaleHair = 38, -- Number of female hairstyles
maxHairColors = 64, -- Number of colors
maxHighlightColors = 64, -- Number of highlight colors
}
Clothing
Config.ClothingOptions = {
enableTops = true,
enablePants = true,
enableShoes = true,
enableHats = true,
enableGlasses = true,
enableEarrings = true,
enableChains = true,
enableWatches = true,
}
Default values
Config.DefaultSkin = {
sex = 0, -- 0 = male, 1 = female
face = 0,
skin = 0,
hair_1 = 0,
hair_2 = 0,
hair_color_1 = 0,
hair_color_2 = 0,
tshirt_1 = 0,
torso_1 = 0,
pants_1 = 0,
shoes_1 = 0,
}
Heritage
Config.EnableHeritage = true -- Enable parent system (face blending)
Config.MaxFathers = 45 -- Number of father models
Config.MaxMothers = 45 -- Number of mother models
The heritage system blends traits from two parents to create a unique face using a resemblance slider.