Docs /Race Builder/Changelog
v1.1.0

Changelog

v1.1.0 — 2026-03-16

Editor improvements

  • Edit race properties (name, vehicle, type, laps, max players) on existing races from the checkpoint manager
  • Editing a race now opens the checkpoint manager directly instead of placement mode
  • Start/finish marker preview visible in real-time during spawn placement
  • Improved start grid preview with circular markers and numbered positions
  • Grid positions moved further from the start line (StartOffset config option)
  • Closing the checkpoint manager (X or close) now returns to checkpoint placement mode

Bug fixes

  • Fixed checkpoint markers not appearing after script restart (Lua 5.4 integer/float compatibility with DrawMarker native)
  • Fixed restorePlayerBucket nil error caused by function declaration order
  • Fixed getRaces callback not returning checkpoint data, causing empty checkpoint list when editing races
  • Fixed NUI state inconsistencies when navigating between editor form and checkpoint manager
  • Fixed preview checkpoint artifact when closing checkpoint manager
  • Fixed editorNpcPoint not being saved/restored during test race
  • Prevented duplicate placement loop threads with guard flag

v1.0.0 — 2026-03-10

  • Initial release
  • Full race creation system
  • In-game checkpoint editor
  • Leaderboards and timers
  • QB-Core and ESX support