Docs /Race Builder/Changelog
v1.1.0 Changelog
v1.1.0 — 2026-03-16
Editor improvements
- Edit race properties (name, vehicle, type, laps, max players) on existing races from the checkpoint manager
- Editing a race now opens the checkpoint manager directly instead of placement mode
- Start/finish marker preview visible in real-time during spawn placement
- Improved start grid preview with circular markers and numbered positions
- Grid positions moved further from the start line (
StartOffset config option)
- Closing the checkpoint manager (X or close) now returns to checkpoint placement mode
Bug fixes
- Fixed checkpoint markers not appearing after script restart (Lua 5.4 integer/float compatibility with DrawMarker native)
- Fixed
restorePlayerBucket nil error caused by function declaration order
- Fixed
getRaces callback not returning checkpoint data, causing empty checkpoint list when editing races
- Fixed NUI state inconsistencies when navigating between editor form and checkpoint manager
- Fixed preview checkpoint artifact when closing checkpoint manager
- Fixed
editorNpcPoint not being saved/restored during test race
- Prevented duplicate placement loop threads with guard flag
v1.0.0 — 2026-03-10
- Initial release
- Full race creation system
- In-game checkpoint editor
- Leaderboards and timers
- QB-Core and ESX support